Virtual Lab
Following
my previous posting on the virtual laboratory this latest blog is by way of a
progress report on that project. The building itself I decided need some small
changes to internal textures, which simply meant renewing floors walls and
ceiling. My first task surrounding the requirements for assets was to construct
some suitable workstations.
Fig 1 |
The screen shot image 1 one show the Centre Workstation.
At present the doors and draws are static, but I can animate these is that’s a
requirement. The gas taps I intend will be interactive as function the functionality
for the Benson Burners, and is the case for power sockets.
Fig 2 |
Talking of
interactivity, the taps can be turned on, and producing a steam of water that
flows and pools into the sinks accompanied by the sound of running water, all
of which will go to increase the sense of real and hopefully immersive nature
of the user experience see fig 2.
The screen shot fig 3, shows a similar workstation
placed along the lab wall. I managed to download a nice microscope build as an
iar file from opensimcity, and I want to work on these so that the eyepiece
displays the media of a microorganism growth. I have included a negative
pressure cabinet on either end of the workstation, but not sure until I meet
with the team if they will require and interactive features, but far so good I
feel. Please stay in touch for further updates.
Fig 3 |
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