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Monday, 8 August 2016

Virtual Lab

Following my previous posting on the virtual laboratory this latest blog is by way of a progress report on that project. The building itself I decided need some small changes to internal textures, which simply meant renewing floors walls and ceiling. My first task surrounding the requirements for assets was to construct some suitable workstations.
Fig 1
The screen shot image 1 one show the Centre Workstation. At present the doors and draws are static, but I can animate these is that’s a requirement. The gas taps I intend will be interactive as function the functionality for the Benson Burners, and is the case for power sockets.

Fig 2
Talking of interactivity, the taps can be turned on, and producing a steam of water that flows and pools into the sinks accompanied by the sound of running water, all of which will go to increase the sense of real and hopefully immersive nature of the user experience see fig 2.

Fig 3
The screen shot fig 3, shows a similar workstation placed along the lab wall. I managed to download a nice microscope build as an iar file from opensimcity, and I want to work on these so that the eyepiece displays the media of a microorganism growth. I have included a negative pressure cabinet on either end of the workstation, but not sure until I meet with the team if they will require and interactive features, but far so good I feel. Please stay in touch for further updates.


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